RCT2 Scenario Guide - Amity Airfield Tips & Walkthrough
Roller Coaster Tycoon
2 Scenario Guide - Amity Airfield Tips & Walkthrough
Welcoming you to the challenging parks is Amity Airfield –
and what a challenge it is. You need a massive 3000 guests in your park by year
four. This is arguably the hardest challenge in the game – if you’re just
getting back into the game I’d recommend saving this park until later when you
have a little more experience.
Start off by pausing the game, to decide what you’re going
to do. You’re going to have to use the pause button a lot, as you’re going to
need all the time you can get building this park to 3000 guests. Any time not
spent expanding, building new rides, making coasters or managing your guests is
time wasted. You’ll also need to make good use of the save button. Make sure
you save really often, and make multiple files. Any time I thought I could have
done slightly better since the last save I made a new file, or re-loaded my
last save.
The first thing you’ll want to do is pay off your loan since
the 10% rate is really high. Remove shops and scenery from your research and
start removing paths and all the scenery you can – I’d actually recommend
removing every path you’re given. You’ll have more than enough money from doing
this to start building your park without digging into your loan. Note that to
remove paths quicker you can open the paths window, select the icon that allows
you to build from a point you select (the one that gives you the yellow arrow),
click on the end of your path, then repeatedly clicking the delete paths
button. I’d also recommend starting to build a few rides before you delete
absolutely everything, so people can start entering your park ASAP.
How I Completed Amity Airfield
You’ll want to design your paths basically so that people
won’t leave, and so that people will be spread out to all areas of your park –
crowding will be a big issue with a few thousand guests. I wanted to make
guests flow away from the entrance, so I started by building a path to the very
edge of one side of the park. I made a little loop to fill in with rides and
shops, then made it lead the guests even deeper. I kept this path going, and
made another loop, again leading deeper. I made sure that at no point in the
loop, people would naturally flow back towards the entrance, i.e. making sure
all paths leading backwards had a turn to keep guests moving in a loop. I also
made a transport ride moving people away from the entrance, to one of the
deeper areas.
Fill in all these loops with rides, and have shops at the
end of the busiest paths to make some money. You’re going to have to use each rides
multiple times. Once you have some people coming in to your park, make a
coaster, preferably one with an on-ride photo to make some money back. You can
build some pre-built coasters, but these are generally quite expensive, and
money is definitely going to be an issue in Amity Airfield. Try to build your
own when possible, with a few trains, a ride length of 30 seconds to a minute,
and ratings between 4 and 9. Saving before attempting to build any coaster is a
good idea.
Lots of little loops and paths for your guests to walk - never stop expanding! |
Just keep expanding, filling areas in with rides, building
coasters, and hiring handymen. Managing your handymen well is going to be very
important, as you’ll need to keep clean paths and a high park rating to keep
the guests coming in.
By the end of my second year I had a good number of guests
that wanted to leave, so I had to keep building to connect the deepest areas of
my park to the exit. These guests that want to leave definitely aren't worth
keeping – they’ll kill your park rating. Benches and garbage cans are also good
for your park rating, but if you’re too crowded these will be destroyed really
fast.
By the start of the third year you should hopefully have
around 1500 guests. This is when advertising can be useful, however I’d
recommend spending more on expanding over advertising if you have to choose.
Some people recommend doing the cheap advertisements throughout the entire 4
years; see what works for you.
My final tip is on making money. Make sure you have lots of
shops, making $1.30-1.40 profit from drinks and $1.50 for the good food stalls.
Hats can make $2.50. Information kiosks should be put at the busiest
intersection, as umbrellas can make over $7 profit; you’re going to love it
when it rains. Don’t be afraid to borrow money, but make sure you pay it off
whenever you get a chance. Build as many coasters with on-ride photo booths as you can.
Every good coaster you can add you can charge about $5 more
for park entrance. I wouldn't ever charge more than $40 or $45 though, or else
some people won’t be able to afford to get in. Once you get to these higher
prices make sure you have a few cash machines.
Keep going, and pray you’re close to the 3000 guest mark
when you’re in the fourth year. You’re going to need all the help you can get.
Final Amity Airfield Tips
>Never stop expanding. Try to have the green arrow next to
the guest number for the majority of the time, by always adding more paths and
rides, advertising, and keeping your paths clean.
>Your handymen’s and mechanic’s patrol area can and should be
set while the game is paused.
>Try to borrow as little as possible until the fourth year.
During this year feel free to go crazy with your loan, building as many
coasters and advertising as much as you can to reach 3000 guests.
>Never go more than a month without expanding your paths or
adding a new ride
>Save a LOT. If your park rating slips or you don’t add many
guests since you last saved, re-load your last save and fix what went wrong.
>You’ll want to eventually use every corner of the park for
paths to help with the crowding problem, but make sure you don’t expand too
quickly – handymen cost quite a lot, and you don’t want to be paying thousands
for your staff over the entire 4 years.
Next: Botany Breakers
Get daily suggestions and methods for earning $1,000s per day FROM HOME for FREE.
ReplyDeleteCLICK HERE TO START NOW